Andrew Mason

Senior Frontend Engineer

I’ve spent over 15 years focused on the craft of building fast, accessible UI using web standards. I work closely with designers on interaction and animation, prototyping in code and building tools to improve workflows. At Rare, I built game UI for Sea of Thieves and Everwild. At The Telegraph, I created Milton, an award-winning Figma plugin. At The Guardian, I delivered live data visualisations and led VR projects.

Skills and knowledge

Languages

  • TypeScript / JavaScript
  • CSS / Sass
  • HTML / SVG

Frameworks & Runtime

  • React, SolidJS, Preact
  • Web APIs, DOM, Canvas
  • Node.js

Tooling & Testing

  • Vite, Webpack, esbuild
  • Jasmine, Vitest
  • Git, Perforce

Specialisms

  • UI Interaction, Accessibility
  • Design Systems
  • Prototyping & Tooling

Work