Andrew Mason

Download.pdf

With over 15 years of experience as a senior front-end developer, I specialise in creating accessible web interfaces using the latest technologies, including TypeScript and best design practices. My career highlights include leading award-winning projects at The Guardian, developing Figma plugins at The Telegraph, and building game UIs at Microsoft Studios. I thrive in fast-paced, collaborative environments and am passionate about pushing the boundaries of web development.

Skills

Programming

  • TypeScript
  • JavaScript
  • HTML, CSS
  • HTTP APIs

Software

  • React, Preact
  • Webpack, Esbuild
  • Unit Tests, Jasmine
  • Git, Perforce

UI development

  • Responsive design
  • Accessibility, WAI
  • Browser Testing
  • Mobile optimization

Cloud & OS

  • AWS, Azure, GCP
  • Serverless functions
  • CDNs, REST APIs
  • Linux, Mac, Windows

Experience

UI Engineer (contract) | Rare (Xbox Game Studio)

Nov 2024 – Current

Rejoined the UI engineer team at Rare to work on their upcoming game EverWild.

UI Engineer (contract) | Rare (Xbox Game Studio)

Aug 2022 – March 2024

My role at Rare was to deliver UI features for Sea of Thieves and prototype UI for their next-gen title, EverWild:

Senior Prototyper | The Telegraph

Jul 2018 – Apr 2022

Worked within the Product team, collaborating with designers and journalists to create prototypes, interactive web experiences, and visual stories:

UI Engineer | Simpplr

Feb 2018 – May 2018

Creative Technologist | The Guardian

Nov 2011 – Oct 2017

Part of the Interactive team, I developed bespoke data visualisations and interactive experiences.

Front-End Developer | BBC

Apr 2010 – Nov 2011

Senior Developer | Digitas (AKQA)

Mar 2008 – Apr 2010

Education

BA (Hons) Creative Multimedia | Teesside University

2001 – 2005

Personal