Andrew Mason Creative Technologist



WebGL GameBoy

Blender is an amazing 3D application but is known for its steep learning curve. To better understand Blender and the workflow from modeling, texturing through to WebGL I set out to recreate one of my favourite consoles, the GameBoy pocket. JavaScript WebGL Blender The final result is an interactive 3D textured model with animated motion and shadow. Try spinning and zooming in. Several reference images were used to accurately model the GameBoy.